|Ruler||Archduke Cyril Alcede||City Area||33 km2||Land Area||71 km2||Water Area||42 km2||Average Elevation||10 m||Population||~46,000||Population Density||1394/km2||Demonym||Kleisteader||City Guard||350||Military Strength||350||Permanent Gates||14|
A port city in Kardiam, Kleistead is a port city of found along the south-western coast.
Kleistead was founded in 9210 A.E.
Kleistead is located on the southwestern coast of Kardiam. With the coast line to the south surrounded by prominences of land, the city of Kleistead possesses a natural harbour protecting anchored ships from the effects of weather.
The district of Kleistead is 71 km2, while the outer city walls enclose an area of 33 km2.
Kleistead’s climate is humid continental, and generally features hot summer days with frequent thunderstorms in the summer and a threat of a light winter freeze from fall through spring.
While predominantly human like most of Kardiam, Kleistead has a somewhat multiracial population due to being a port city near the border.
Kleistead is the commercial focus of the Alcede province and one of the busiest ports of Kardiam. As a deep water cargo port, it has a high volume of traffic, and acts as a gateway for the trade between Kardiam and the countries that lie to the west of it.
Kleistead is governed by the regent in absentia Duke Francis Alcede, the second son of Archduke Cyril Alcede, Warden of the Alcede province, as the Archduke lives and rules from the city of Rauchester. He is the titular head of the City Watch, the municipal force that polices the streets of the city and enforces its laws, although in practical terms most of the responsibilities of the Watch are delegated to the Chief Constable. The streets are patrolled in shifts by almost 350 Patrol Officers at all times of the day and night.
Located in the heart of the city, the Mage Guild offers many benefits to the city of Kleistead. Some of the structures found in this district include:
Gates: Fourteen enchanted, permanent magic portals can be found within the Mage Guild Compound. For a fee, travelers and merchants can make use of this amenity to be instantly and safely transported to portals in other cities throughout the rest of Kardiam. Detection spells and enchantments are numerous, and it is said that smuggling items through the gates is nigh on impossible.
Tower: The residence for the members of the Mage Guild, this communal housing structure includes a common eating area, baths, and an extensive garden. It is not accessible to members of the public.
Shops: Run by members of the Mage Guild, products sold by these establishments have the reputation of being synonymous with quality. Even if one is unable to find the ingredient, potion, or scroll they are looking for on the shelves, the shopkeepers will be only too happy to order the product from a shop in another city, or put in a custom order for that enchanted item you’ve been dreaming of.
Contract Office: Mages can be hired by the hour, day or week at the contract office. The cost of hiring them can be found on the Pay Rate Table, and they fall into either the professional or expert classification. Mage Guild contract workers cannot be hired for jobs that involve combat or that appear to be high risk.
Information and Consultation: For a price, interested parties can pay a fee to have a researcher investigate a query or queries of their choice, using the resources of the Mage Guild’s library to accomplish their goals. The cost for hiring these researchers is the Hireling: Professional Column on the Pay Rate Table.
The dominant religious structures of Kleistead include:
The Basilica of Bitani
The Tabernacle of Gemmlon
The Temple of Pelagion
A military force of 350 soldiers are permanently garrisoned in Kleistead, and their duties nominally include manning the walls and gates of the city and investigating offenses that occurred outside the city limits. They are a separate entity from the City Watch, and their duties and jurisdictions generally do not overlap.
Kleistead Docks, where ships sailing to all corners of Faran can be found.
The Brinson Salvage Company, a wharfside establishment that salvages shipwrecks off the coast of Kleistead.
Moreta Bank Branch, the local chapter for one of Faran’s largest international financial institution.
Archmage Julian Summers, the public representative of the Mage Guild’s presence in Kleistead.
Maestro Emmanuel Finn, the manager of the Moreta Bank branch of Kleistead.
Horace Brinson, the proprietor of the Brinson Salvage Company, located in Kleistead.