Goblins are a small, green-skinned, hairless, short-lived humanoid species.
Goblins generally form a tribal community, rarely gathering in larger groups. ‘Might makes right’ is the way of life for goblin clans. Poorly defended settlements far from patrolled areas and travelers upon the road frequently have to deal with goblins taking advantage of their vulnerability.
Goblins are open to worshiping any god that could grant them even the slightest advantage, although there is a patron god of goblins known as Qu’zek.
If you wish to play as a goblin, you must build your character incorporating the following traits:
|Name||Modifiers||Base Cost||Final Cost||Page Reference||SM-1||None||0||0||B19|
|Acidic Blood||Cyclic +500%; Aura +80%; Always On -20%; Blood Agent -40%; Melee Attack -30%;||1/level||6||Custom||Appearance||Ugly||-8||-8||B21|
|Immunity to Disease||None||10||10||B80||Reduced Consumption 2||Cast-Iron Stomach: -50%||2/level||2||B80|
|Short Lifespan 2||None||-20||-20||B154||Social Stigma||(Minority Group)||-10||-10||B155|
Total: -27 points